Wednesday, December 4, 2013

Paladin


Commissioned piece for a Fantasy Book Cover.  This image depicts a Paladin, and I was given a lot of artistic freedom with this piece so it was a great experience to work on.  I wanted the image to look iconic with the figure looking very fierce and attractive at the same time.  The crows we're a final touch I gave to the image to give it a more ominous feel.  Overall I'm quite pleased with the image.

Tuesday, November 26, 2013

Secrets of the Lost Tomb












I'm proud to announce the official KickStarter launch of 'Secrets of the Lost Tomb', a cinematic pulp action/adventure board game.  To visit the official Kickstarter page, click here.  The illustrations we're a lot of fun to work on, as I never worked with such a diverse cast of characters before.  The look and feel we were going for was similar to that of Indiana Jones and games such as Uncharted and Tomb Raider, which I'm a huge fan of.  Overall I'm quite proud of the work I completed for the project and I hope you enjoy the game as well!

Thursday, November 7, 2013

Apollo


Painting of Apollo from Greek Mythology painted for a friend.  I really enjoy depicting the tales from Greek Mythology, so I had an absolute blast painting this.  I'm very eager to continue painting more images with this theme as well, as I'm always inspired the richness of Greek Mythology.

Sunday, October 27, 2013

Pin Up Illustrations



 

I was recently commissioned to paint several Pin Up Illustrations, and here they are!  I always wanted to work on a project like this so I'm very grateful for the opportunity.  I wanted each Pin Up to be unique, so I experimented a lot with the poses and color palettes.

Monday, July 22, 2013

Orphan Caricatures




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I recently had a chance to paint two more Caricatures for an Orphanage thanks to Wittygraphy, and was more than happy to contribute my time to paint something for a positive cause.  I always have a great time drawing and painting caricatures, so these were a lot of fun to work on.  Additionally I wanted to push colors as much as possible with these two paintings, so I went a bit wild in that regard aiming for a very vivid look, which I feel suits these sort of images quite well.

Tuesday, July 9, 2013

Baby Dr. Lobo

 
This is a Card Game Illustration for the Board Game 'Agents of Smersh' that I recently completed.  This will be featured in the upcoming Expansion Pack for the game.  I had a lot of fun with this image, really enjoyed the humorous concept (this image depicts the main villain as a baby, with his unique hairstyle intact).  I wanted to give this image a lot of depth as well, so I spent quite a deal of time on the environment as well, which is a route I'm taking with all of my current work.

Monday, July 8, 2013

Carlos Caricature



This is a caricature I painted for Carlos, who is an orphan.  It felt great to be able to do something positive with my artwork, so I jumped right in for this opportunity.  Was also a great opportunity to practice more caricature work which I really enjoy, so you can expect more of that in the future.  Special thanks to Wittygraphy who was responsible for this event.

Monday, June 17, 2013

The Aussie Butcher


Card game Illustration;  I pushed the details here more than I usually do for a relatively small sized Illustration, but it was a lot of fun working on the atmosphere, rain effects, drops, etc. so I went with it.   The effects mentioned were very time consuming, but I feel that they add a lot of life and depth to the image. 

Sunday, June 16, 2013

Happy Father's Day


This is a portrait of my Father painted as a gift to celebrate Farther's Day.  My father has been incredibly supportive of me as an artist, and he pushed me very hard growing up to refine my technique as best as I can.  He also gave great critiques and feedback on what to improve on.  Although he's not an artist himself, he definitely has a great eye for art and knows what's working and what's not in regards to creating an image.  I wanted to experiment a lot with this painting, using a cooler color scheme than I'm used to and trying to create a more ethereal feeling with this painting, which I feel I achieved.  With that said, Happy Farther's Day to all!

Thursday, May 30, 2013

The Vampire's Glare (Updated)


 I recently had a chance to rework this painting.  I revised the face heavily, giving it much more depth, and detailing the features significantly.  Incorporated a lot of texture work as well to enrich the image as a whole.  Overall I'm quite pleased with this image.

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This image was illustrated for Dusk: A Vampire's Tale (coming this Winter on Facebook). I wanted to do a different take on a Vampire, something a bit more exotique looking so I chose a golden theme for the image. The skin tones we're a lot of fun to work on as well, as they came out pretty much exactly how I envisioned them. I wanted to preserve the golden color theme, so I made sure not to keep the skin to light or desaturated, which I feel makes for a richer painting.

Friday, May 24, 2013

Jake Gyllenhaal Caricature



Caricature of actor Jake Gyllenhaal done for a contest.  I really enjoy doing caricature work, and haven't painted one in ages, so this was a lot of fun to tackle. I'm planning on doing plenty more caricatures in the future as well, would really like to expand my portfolio in that regard.  It also gives me a chance to show my sense of humor as well, which is always a plus.

Sunday, May 19, 2013

Self Portrait



I recently had a chance to rework my Self Portrait, just to see how much I can improve it, and I'm quite pleased with the results.  Among the changes I made were better color harmony, stronger values, and more detail and definition in general.   The Master Copy Studies I've done definitely helped me out with this image, especially in regards to skin tones (learned a great deal from Bouguereau in that regard). 

Thursday, May 16, 2013

CountDown


This is a Board Game cover art Illustration I recently completed.  The subject matter was a bit different than my usual work (I generally paint Fantasy), so this was a welcome challenge.  This image was ridiculously time consuming as well, but it was well worth it as I feel I obtained a rich, crisp feel to the painting to really help it bring it to life.  I also played up the cool/warm tones quite a bit to give it a more lively look as well as to obtain more contrast as a whole.  The buildings we're a lot of fun to work on as well, had a blast detailing them and adding various levels of destruction.  Overall I'm quite pleased with how the image turned out.

Sunday, May 12, 2013

Happy Mother's Day



This is a portrait I created for my mother who I love very much.  I wanted to do this portrait for a few years now, but haven't had the chance to until recently.  Luckily I think this actually benefited me, as I was able to achieve a quality with this image that wouldn't have been possible a couple of years ago.  My artistic side definitely comes from my mother as well, who is an artist herself, so it's only right that I show my appreciation for that talent by painting this portrait. Overall I'm very satisfied with the image, especially in regards to the color and use of light, and it came out pretty much how I envisioned it from the very beginning, which is always a plus in my book!  Happy Mother's Day to everyone as well!

Speedpaints and Studies







I had a very productive week and managed to do several studies.  I learned a ton with these, focusing more on drawing and painting faces and angles that I find a bit more challenging, as well as doing general anatomy studies.  I'm going to try to keep this going as I find doing these studies are quite beneficial for me, as I always learn a ton by doing them.

Wednesday, May 1, 2013

Medusa




Portrait of Medusa. I really wanted to go all out on this one and give it 100%, playing up the details as much as possible.  I also put a lot of effort into the environment, trying to achieve as much of a rich and luxurious feel as possible.  The eyes were the most difficult element to paint, as I wanted them to really pop out and have a very unique feel;  I ended up repainting them several times before I was finally satisfied with the results.  Overall I'm quite pleased with this image, and I plan to Illustrate many more paintings with the theme of Greek Mythology, which appeals to me greatly.  The pose and design of the snake we're referenced as well.

Wednesday, April 24, 2013

King Of The Throne



A commissioned piece for a magazine cover, the model was Tuface Idibia.  I was asked to illustrate him as a King, so I was definitely going for an iconic and luxurious look with this one.  Painting this was a lot of fun, the lighting in particular was a lot of fun to paint.  I enjoyed the color palette as well, warm tones are definitely my strong point so I was quite comfortable handling this image.

Wednesday, April 17, 2013

Kingdoms Fall


This is a commissioned portrait.  I was given a ton of freedom for this painting, as I was asked to paint a woman wielding a sword.  I wanted to give the image a bit more of a fantastical feeling as well, as that style suits me well.  Overall I'm extremely pleased with the painting, and consider it one of my strongest portraits.  The hair in particular is something I'm very proud of;  Hair has always been something I never used to enjoy painting in all honesty, but I seem to have gotten the hang of it now it seems. This image is copyright by Last Life Games.

Monday, April 8, 2013

Necromancer King


This painting was commissioned as game splash screen.  I was asked to illustrate a Necromancer King and was given a great deal of freedom on how to depict him, so this project was an absolute blast.  Really enjoyed playing with the lighting effects here as well to give it a dynamic look.  Overall I'm quite pleased with this image. Copyright 2013 Last Life Games. All rights reserved.

Friday, December 28, 2012

Catwoman

Portrait of Catwoman, still in Fan Art mode it seems.  Very happy with how this turned out, pretty much as I envisioned it from the beginning.  I wanted this to look realistic and a cross between the comic book version as well as the live-action films, and it was a challenge to combine the two to create something original.